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Dungeon Runner: Fitness Quest app for iPhone and iPad


4.8 ( 8208 ratings )
Health & Fitness Games Action Adventure
Developer: Six to Start
Free
Current version: 1.0.3, last update: 7 years ago
First release : 19 Nov 2014
App size: 18.16 Mb

Turn your home workout into an old-school dungeon battle with Dungeon Runners innovative motion-tracking gameplay!

Fight enemies with your punches, open secret passageways with your squats, avoid traps with your ski-jumps - and with five levels of dungeoneering action incorporating a variety of motion-tracked exercises, getting fit has never been such an adventure!

Made by Six to Start, co-creators of the world’s bestselling smartphone fitness game with over a million players, Zombies, Run!

CUTTING EDGE MOTION TRACKING
Using Six to Start’s innovative motion tracking technology, Dungeon Runner is the latest in our family of apps to track your reps and calories automatically with your device’s front-facing camera. Get ready for a new adventure: your regular fitness routine!

OLD-SCHOOL DUNGEON CRAWLING GAMEPLAY
Inspired by classic dungeoneering adventures, Dungeon Runner challenges you to defeat the minions, raise the gates, gather the loot and delve as deeply as you can in the hopes of defeating the Dungeon Lord. We turn every rep into a skill check, every exercise into an encounter, every session into saving the world!

BIG SCREEN BATTLES
Dungeon Runner is optimised for Apple TV, bringing your adventure to the big screen with ease while you place your device in the best position for tracking.

SYNCS WITH APPLE HEALTH
Export your active calories burned to Apple Health!

Pros and cons of Dungeon Runner: Fitness Quest app for iPhone and iPad

Dungeon Runner: Fitness Quest app good for

I hardly ever write reviews, but this app deserves it! I love the whole concept and the workouts really do get your heart pumping! This is coming from a lazy 16 year old who does nothing but play video games and eats, but I would play this anytime! The workouts are simple but effective! I would definitely recommend, and even pay for this!
Love this little app! Its a great motivator and gets me to do a bit of exercising and have fun at the same time. Plus, it definitely gets my heart rate up!
I just loved it! Now doing my exercises became something fun! It should have more than 5 levels! This game is so cool!
This game has so much potential its ridiculous!! I just played all 5 levels and all I can say is more levels please
This is a great active game, love the idea of playing with real movement. Its certainly not a challenging workout but it is a good complimentary one and makes your downtime more active. I bet this will only get better with the Apple Watch. Getting damage multipliers for intensity increase.
As I said in the title this is a awesome game,so it might have a few flaws,so it might count punches as a attack when you have to do burpees

Some bad moments

This wont run on a Pro. Like the reviewer before me, it opens for a moment, then vanishes, only to be found running in the background. Try to bring it active, and it vanishes again.
Its camera can record the smallest movement and think youre working out. Not to mention the game part is so boring you might as well just work out normally. If I could rate 0 I would
waste of time, u dont even have to do anything, all u do is tilt the screen. dont forget the 15 mins introduction
Great but needs more levels and exercises! I hope they do an update soon- would buy expansion!
What a great idea. Simple and basic (for now) but a great excuse to get up and move! Id love to see upgrades (even if theyre aesthetic) for completing achievements and/or hitting certain goals! The possibilities are endless with this game!
I love this game! Finally, I actually enjoy exercising! Its now a role playing game! The motion tracking is amazing, the game system is simple and involved, and it is very immersive. One drawback, however, is that there are only 5 levels, not including the tutorial. The only amount of customization involved is that you can set your weight. The plot is too simple, and there is only one boss that actually says anything. I have a few suggestions for Six to Start. My first: endless mode. The game is a bit too easy. An endless mode (with Game Center integration for leaderboards) that would steadily get harder would be good for better players. Also, sprite creation mode. If players could choose how the player looked, how the sword, icons, and enemies looked, they would stay with the game a lot longer. And a possible plus side for you, you could put in in-app-purchases for more slots for more sprites to create. Maybe players would start the game with only a player sprite editor slot, a player sword sprite editor slot, a randomly decided icon slot, 2 enemy slots, and one boss slot. Then they can buy more slots with in app purchases, or buy them with coins occasionally dropped by enemies (in my opinion, you could do it so that 1 in 5 enemies drop a coin, and one slot, whatever it is for, costs 50 coins so that a slot costs on average 250 kills, so that people with iTunes gift cards burning holes in their pockets may want to just buy the slots for a dollar each.) In addition, I have a few moves to suggest adding: kicking, arm circles, and hammer fists. Also, a move creation capability, where you do the move in all the ways you think people would do it, on both sides, would be fun. And, as Ive said previously, plot and more levels is a must do. I am definitely satisfied with this product, and with its potential, and I am glad to say that I got in on the ground floor of something I am sure will grow to be huge. Looking forward to the next update.

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